I decided to start taking limited-color-palette to another extreme and limit myself to the 4 red and black colors of the Nintendo Virtual Boy. The idea is to make a fast-paced twin-stick shooter with the fast paced swarms of enemies from Robotron. But instead of futuristic evil robots, it’ll have a satanic style like Doom […]
Hundreds, maybe thousands, of objects flying on screen in beautiful geometric patterns. All designed to give the player a sense of danger and anxiety! I’ve been playing around with bullet hell shmups for a while now, so here are some pieces in development.