In this tutorial I’m going to show you one way to control objects in GameMaker Studio with rhythm. This is if you would like actions or code to run along with the beats of music. Please note that this is not about measuring the inputs from the user, but about using a metronome controller to […]
Hundreds, maybe thousands, of objects flying on screen in beautiful geometric patterns. All designed to give the player a sense of danger and anxiety! I’ve been playing around with bullet hell shmups for a while now, so here are some pieces in development.
Help guide the little green man across the ocean to find his friends! Jump and double-jump your way across this endless-precision-platforming game. Avoid the spikes, avoid the cannons, and see how far you can make it!
My cat likes to find socks around the house, and put them in his water bowl. I don’t know why, he’s a stupid cat. Look at his stupid face. This game is about my cat. He is a jerk. You play as my cat. You are a jerk. Collect all the treats! Break all the […]